“14 Days of Produce Wars” features a new gameplay video from the beta version of our upcoming XBLIG title Produce Wars each day for two straight weeks, and developer commentary on that stage.
One of the very early stages of the game. Not much to see here except the fluidity of our physics engine. We spent months (yes, months) ONLY adjusting the properties of the physics engine and objects so we could get cool results like this.
Also of note, even though the apple appears to have no special powers, it is actually more accurate than all of the other fruit, making it more useful than every other fruit when you have to make a pinpoint accuracy shot.
To get the full rap on Produce Wars and watch more videos, click here.