I’m always a sucker for action RPGs, especially ones that have some new and interesting mechanic behind them.
Moonlighter is an action RPG where you play as a shopkeeper by day, and a dungeon delving monster slayer by night. From Digital Sun Games:
Moonlighter is a action RPG game with rogue-lite elements about Will, an adventurous shopkeeper, that secretly dreams of becoming a hero. To earn the daily bread, he needs to venture into the dungeons near his town, defeat strange enemies and obtain loot to be sold at his shop. Wisely managing the gold from those sales is the only way he’ll get strong enough to risk into deeper gates and, maybe, open the sealed one. Moonlighter has endless randomly generated dungeons, a myriad of cool and expensive items, many weapons, dozens of weird enemies, five incredibly tough bosses and gold… tonnes of gold!
The game’s creators say they were chiefly inspired by games like The Legend of Zelda: The Minish Cap, Rogue Legacy, and The Binding of Isaac. None of these inspirations are a bad thing. Moonlighter features procedurally-generated dungeons and tons of monsters to slay, but the interesting element is having to manage your shop during the day and make “tonnes of gold!”
What’s more, is that Moonlighter received an amazing 95% approval on the Square Enix Collective, meaning the big boys like this as much as you will.
The Kickstarter is already at its funding goal, but that shouldn’t stop you from moonlighting as a backer from your day job: Moonlighter on Kickstarter